import pygame pygame.init() screen = pygame.display.set_mode((640, 480)) l = pygame.cursors.load_xbm("test.xbm", "test.xbm") uhr = pygame.time.Clock() while True: pygame.mouse.set_cursor(l[0], l[1], l[2], l[3]) screen.fill((255, 255, 255)) pygame.display.update() uhr.tick(1)