Added point for light, wireframe toggle, maybe fixed lighting
Showing
- include/classes/Mesh.h 3 additions, 0 deletionsinclude/classes/Mesh.h
- include/classes/Point.h 4 additions, 15 deletionsinclude/classes/Point.h
- include/utility/Shader.h 1 addition, 0 deletionsinclude/utility/Shader.h
- include/utility/Viewport.h 5 additions, 0 deletionsinclude/utility/Viewport.h
- resources/shaders/basicFragment.glsl 24 additions, 7 deletionsresources/shaders/basicFragment.glsl
- resources/shaders/basicVertex.glsl 6 additions, 5 deletionsresources/shaders/basicVertex.glsl
- resources/shaders/circlevertex.glsl 2 additions, 3 deletionsresources/shaders/circlevertex.glsl
- src/App.cpp 15 additions, 4 deletionssrc/App.cpp
- src/classes/Mesh.cpp 18 additions, 3 deletionssrc/classes/Mesh.cpp
- src/classes/Point.cpp 21 additions, 6 deletionssrc/classes/Point.cpp
- src/utility/Shader.cpp 11 additions, 0 deletionssrc/utility/Shader.cpp
- src/utility/Viewport.cpp 15 additions, 5 deletionssrc/utility/Viewport.cpp
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