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Commit a46c9d56 authored by Robert Seimetz's avatar Robert Seimetz
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Merge branch 'master' of edugit.org:Teckids/hacknfun/material/spieleprogrammieren

parents cd3757c4 3fbe9ada
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...@@ -64,13 +64,13 @@ class LinearPlayer(_Character,_Physics): ...@@ -64,13 +64,13 @@ class LinearPlayer(_Character,_Physics):
self.move[0] = 0 self.move[0] = 0
def jump(self): def jump(self):
ground = pygame.sprite.spritecollide(self, self.walls, False) grounds = pygame.sprite.spritecollide(self, self.walls, False)
if(ground): for ground in grounds:
side = self.collide_side(ground[0]) if(ground):
side = self.collide_side(ground)
if side == "bottom": if side == "bottom":
self.move[1] = -15 self.move[1] = -15
def update(self,events): def update(self,events):
_Character.update(self,events) _Character.update(self,events)
......
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