Added support for YUV420P with 8 or 10 bpp to OpenGLRenderer
- These pixel formats are necessary for QSV decoding - QSV decoding is theoretically supported, but not implemented
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- .idea/.gitignore 3 additions, 1 deletion.idea/.gitignore
- AVQt/filter/DecoderVAAPI.cpp 1 addition, 1 deletionAVQt/filter/DecoderVAAPI.cpp
- AVQt/output/OpenGLRenderer.cpp 26 additions, 16 deletionsAVQt/output/OpenGLRenderer.cpp
- AVQt/output/RenderClock.cpp 1 addition, 1 deletionAVQt/output/RenderClock.cpp
- AVQt/texture.fsh 12 additions, 12 deletionsAVQt/texture.fsh
- main.cpp 5 additions, 5 deletionsmain.cpp
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