- Oct 22, 2021
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Silas Della Contrada authored
- Increased decoder gpu frame pool size to 64 frames to support filter graphs (would else result in out of memory errors)
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- Sep 16, 2021
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Silas Della Contrada authored
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- Sep 06, 2021
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Silas Della Contrada authored
Audio output works perfectly after first tests, even after fast repeatedly pausing and resuming, the audio stays synchronized to the video
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- Jun 08, 2021
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Silas Della Contrada authored
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- Jun 05, 2021
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Silas Della Contrada authored
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Silas Della Contrada authored
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Silas Della Contrada authored
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- May 28, 2021
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Silas Della Contrada authored
- required for Raspberry Pi OS
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- May 27, 2021
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Silas Della Contrada authored
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- May 10, 2021
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Silas Della Contrada authored
- optimization, cleanup and error reinforcement required - started rewriting OpenGLRenderer to use PTS for RenderClock interval instead of the inverse of framerate, because not every stream contains information about framerate
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- May 06, 2021
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Silas Della Contrada authored
- Rewrote *.pro for MinGW compilation on Linux for Windows - Compilation with MinGW successful
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- Apr 13, 2021
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Silas Della Contrada authored
- Pausing and resuming playback results in very little A-V-Gaps of (n * 1536 samples) - Possible fix: Requeueing last audio frame after resume
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- Apr 09, 2021
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Silas Della Contrada authored
- Synchronization between OpenGL renderer and OpenAL output has been massively improved, though it will get out of sync after 2 minutes of playback - Synchronization is realized with on RenderClock for both outputs
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- Apr 01, 2021
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Silas Della Contrada authored
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