Added model loading, point in the origin of the arcball camera rotation, need to fix lighting
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- CMakeLists.txt 0 additions, 1 deletionCMakeLists.txt
- config.h 1 addition, 1 deletionconfig.h
- imgui.ini 26 additions, 10 deletionsimgui.ini
- include/App.h 4 additions, 13 deletionsinclude/App.h
- include/classes/Mesh.h 58 additions, 0 deletionsinclude/classes/Mesh.h
- include/classes/Point.h 36 additions, 2 deletionsinclude/classes/Point.h
- include/error_codes.h 2 additions, 1 deletioninclude/error_codes.h
- include/utility/Camera.h 2 additions, 0 deletionsinclude/utility/Camera.h
- include/utility/Framebuffer.h 2 additions, 1 deletioninclude/utility/Framebuffer.h
- include/utility/IndexBuffer.h 2 additions, 0 deletionsinclude/utility/IndexBuffer.h
- include/utility/VertexBuffer.h 6 additions, 0 deletionsinclude/utility/VertexBuffer.h
- include/utility/Viewport.h 17 additions, 20 deletionsinclude/utility/Viewport.h
- include/utility/vecx.h 19 additions, 0 deletionsinclude/utility/vecx.h
- resources/shaders/basicFragment.glsl 18 additions, 0 deletionsresources/shaders/basicFragment.glsl
- resources/shaders/basicVertex.glsl 17 additions, 0 deletionsresources/shaders/basicVertex.glsl
- resources/shaders/circlefragment.glsl 17 additions, 0 deletionsresources/shaders/circlefragment.glsl
- resources/shaders/circlevertex.glsl 15 additions, 0 deletionsresources/shaders/circlevertex.glsl
- resources/shaders/gridFragment.glsl 6 additions, 3 deletionsresources/shaders/gridFragment.glsl
- resources/shaders/gridVertex.glsl 5 additions, 1 deletionresources/shaders/gridVertex.glsl
- src/App.cpp 63 additions, 15 deletionssrc/App.cpp
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